GL include files should be off of /usr/include/GL.
GL libraries should be off of /usr/lib64 or /usr/lib32 (or /usr/lib) for 64-bit and 32-bit libs.
If there is no GL lib installed at the moment, which one should a use?
What graphics card do you have?
And it would help to establish what level you’re at. Do you know C/C++? Is that how you plan to use OpenGL?
And yes you can use OpenGL and Qt together.
Just to see what state your system is w.r.t. OpenGL, paste this into a file called glut_test.cxx:
void reshape(int width, int height)
glViewport(0, 0, width, height);
int main (int argc, char** argv)
glutInitDisplayMode( GLUT_RGBA | GLUT_DOUBLE | GLUT_MULTISAMPLE);
printf("GL_RENDERER = %s
and then compile/link with:
g++ -o glut_test glut_test.cxx -lglut
You my have some compile or link errors, but that’ll at least tell you/us what you’re missing.