where to get started with 1.4?

i am limited to opengl 1.4 on my machine, and have been looking for a bit without results for a way to start learning about how to use it :slight_smile: the “specifications” pdf is very dry and i’m thinking there’s probably more tutorial oriented material somewhere. i think you go back to 2, and i found the red book for 1, but i thought 1.4 was a “thing”.

i’ve actually software rendered for a few years, and am narrowly interested in getting a few more triangles out of my box, or the very rudiments of using the GPU, not a vast tour of 3d programming.

pointers? ty :slight_smile: