Where can I get info about coding a modeler?

I keep searching for such things but I couldn’t find any code samples yet. If somebody knows where to get, please reply.

I’m presuming you mean a polygon modelling app…

Most theory and info you’ll need for that can be found in a number of maths books such as,

3D Computer Graphics - Alan Watt - ISBN 0-201-39855-9

Its also worth checking out Documentation from existing packages such as Maya. It may help to get an insight into how they’ve done it.

This should help CornflakeZone.com . It a very good site.

[This message has been edited by Faluf Aire (edited 01-25-2001).]