What software needed?

I have only ever programmed OpenGL on Silicon Graphics and Linux operating systems. I am new to windows programming and applications.

Can a few poeple describe their OpenGL programming environment under windows for me? I apologize for the basic question, I am just trying to get a start on programming some graphics under windows, and don’t know whether VC++ or VB (or whatever else that is out there) might be well suited. What extensions or libraries do you use…

Thanks for any help.

I use VC++ mostly. VB is problematic due to no support for pointers. Java seems to have good support too.

Do a web search for tutorials and you’ll see most are using VC++, either with GLUT, SDL, MFC or plain Win32. I know that nehe has projects in multiple environments and languages.

I also use glew to access GL 1.5 + future functions.
I think it’s at glew.sourceforge.net
There is another one called glee and some others.

NeHe lesson’s
here

The MSDN library
here

The MSDN related to OpenGL
here

The MSDN related to VisualC++
here

The MSDN related to Win32 (and COM)
here

The website of GLUT
here

The website of SDL
here

:slight_smile:

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