Does anybody know anything about the extension GL_ARB_shader_atomic_counters that ships with the latest releases of Catalyst?
I suppose it is some addition to GLSL to support access to atomic counters that can be used for communication between parallel shaders and uses the atomic read-modify-write possibility currently on the latest GPUs. However, maybe I’m completely wrong.
Unfortunately there is nothing about it in the extension registry and googling around didn’t help as well. As I know it was present in earlier drivers as GL_EXT_shader_atomic_counters but didn’t find anything about that either.