What do I need to start programming in OpenGL with plain C?

Hi there!
I was wondering on what do I need to code in OpenGL using plain old C? It’s just that I’m quite productive with it and I wanted to avoid the trouble of learning all the details on C++ just to code some OpenGL apps.

Thanks! :wink:

An exercise for the reader: take the OpenGL API and remove all the pages in it that relate to C++, and learn from that.

Your common, or garden-variety, OpenGL library exports C symbols; there is exactly nothing stopping you from coding OpenGL applications purely in C.