wglUseFontBitmaps 3 dimensional

can I display text created with wglUseFontBitmaps(…) also in 3 dimensions ?
The text ist displayed by glcallists(…)

     lFont := TFont.Create; 
     lFont.Name := 'arial'; 
     lFont.Size := 32; 
     lFont.Style := [fsBold]; // Styles (fsBold, fsItalic, ...)
     SelectObject(h_DC, lFont.Handle); 
     wglUseFontBitmaps (h_DC, 0, 255, base); 
   
     glTranslatef(-1,0.0,0.0); 
     glPushAttrib(GL_LIST_BIT); 
     glRasterPos3f(-0.1,0,-1);
     glrotatef(0.5,0,1,0);
     glListBase(base); 
     glCallLists(length(text),GL_UNSIGNED_BYTE,Pchar(text)); 
     glPopAttrib;