I use WGL to create a rendering context:
m_hRC = wglCreateContext(m_hDC);
It does not return NULL so it should have work, right?
After that I try to make this context current:
After that I get the following debug error message:
WGL Message:System Error: (26):wglDrvCliSetContext
And nothing is drawn then.
Does anybody knnow what this error message means? Or does anybody know where I could get the meaning of theWGL error codes? That would be great Thank you in advance for any help!