vkCmdResolveImage example

I read in docs about vkCmdResolveImage.
But I wanted to see an example.
I do vkCmdResolveImage, but texture not changed.
texture created with VK_SAMPLE_COUNT_1_BIT and msaa_image with VK_SAMPLE_COUNT_4_BIT
Is it right ?

VkImageResolve re;
re.extent.width = 1024
re.extent.height = 1024
re.extent.depth = 1
re.srcOffset.x = 1024
re.srcOffset.y = 1024
re.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT
re.srcSubresource.layerCount = 1
re.dstOffset.x = 1024
re.dstOffset.y = 1024
re.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT
re.dstSubresource.layerCount = 1
vkCmdResolveImage(Cmd_bu8,msaa_image,VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,texture,VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,1,&re);

If use vkCmdBlitImage. Copy fine.
For texture created with VK_SAMPLE_COUNT_1_BIT and msaa_image with VK_SAMPLE_COUNT_1_BIT