I drew some 3D solids with opengl and I works very slow on 4MB video card.
I think this is normal, but I run my application on 32MB video card but there is
Can anyone tell what I have to do to take advantage of power of the video card ?
Can you give more details of the 2 boards and what you are doing and how you are testing.
You are running in software rendering in every video card.
This may be: a pixel format not supported, or no opengl drivers installed.
Check with glGetString(GL_RENDERER): if it returns “GDI Generic” you are not using hw acceleration.