how go i make a opengl application which captures the AVI data directly from a digi/webcam and plays it on the screen with least possible time lag…??
it can be done using directx / VB / VF etc.
but how do i do it with opengl ?
i checked out nehe.gamedev.net but the tutorial o’there tells ya how to play a AVI file, but i need to read data from a USB port
help me out …