I don’t know if this is supposed to happen or if it is something I did, but I am trying to use a stroke font in one of my games and the letters are huge! They are like 200 pixels wide! Here is the code that I use to draw my characters
void renderBitmapString(float x,float y,float z,char *string) {
char *c;
glPushMatrix();
glTranslatef(x, y,z);
for (c=string; *c != ‘\0’; c++) {
glutStrokeCharacter(GLUT_STROKE_ROMAN, *c);
}
glPopMatrix();
}
I don’t use a scaling function at all until I get to the point where I use this(I put it in to shrink the text). I also am not using any frustrum or perspective matrix.
Thanks in advance for the help