vertex program trouble

I just wrote my first vertex program and it works fine using glVertex4fv( … ). But i wanted to use vertex arrays and i cant seem to figure out how to use them when using vertex programs. Trying to do vertex arrays the “old” way does not work. I dont see my spinning quad at all. Is there something special i have to do to use vertex array w/ GL_NV_vertex_program ?

-SirKnight

Ugh. Nevermind. I figured it out. I just did something really really stupid. :-/

-SirKnight

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