Vertex Array Client States

Will disabling and enabling client states slow my program down (if i do it a lot)?

Thanks
Chris

I’ve read that turning states on and off
can degrade performance… I can’t remember
where

to help minimize state changes
check out:
glPushClientAttrib()
glPopClientAttrib()

Thats what im asking if pushclientstate and popclientstate effect performance that much.
(I should have been more specific)

Chris

[This message has been edited by Whittick (edited 07-28-2000).]

Why are you trying to get answers before you know if it’s going to be a problem. Simply bench it.
Use the HighPerformanceCounter and measure the performance of the alternatives you have.