Bear with me…
We are looking at creating an OGC Web Terrain Service (WTS).
We already have the full framework for a WMS (Windows/Linux/Solaris) and we have a full 3D world application that uses OpenGL to render the world.
The step from rendering the world to providing snapshots via a WTS is fairly straight forward and we already have code to draw accelerated off-screen.
However a Console is not always available when something is started via IIS on a number of versions of Windows (notably Windows Server 2008 which is our target).
When a Console is not available it appears not to be possible to obtain an Accelerated context for rendering off-screen and thus we are limited to OpenGL 1.1 software renderer.
I would like some guidance on how to obtain an accelerated context in this situation as the software renderer does not have the necessary extensions and is far too slow.
PS. I know how to do this with Web-Servers running on X11 targets… however for this I need a solution on Windows as the other dependencies are too difficult to port.