Using CGGLContextCreate

Hi All,

I’m trying to use Quartz drawing with an OpenGL context. But I’m stumped on how to get the glContext. I’m writing a 3rd party plug-in and the host app does all the setup and doesn’t appear to have any callbacks for retrieving the context. Is there some way I can get the current context?

Thanks in advance,

Steven Walker

CGLGetCurrentContext() ?

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