User Menu

How to create a graphical user interface in opengles application.
The buttons are located on the screen to transfer the user’s actions

I saw in a game it is defined a shape and a texture on it that is the “button”.
When you press on it is defined an animation. It was scaled, but you can translate and draw a shadow effect to have a simple press.
I am beginner me too here :slight_smile:
I saw it is not recommended to mix the Android Button with opengl “button”

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