I am wondering if it is possible to convert usd to gltf?
Recent versions of Blender support both USD and glTF — you can import the USD and export to glTF, for example. The differences between Apple’s USDZ variant and USD itself are a little confusing so I’m not sure about that part.
I think Blender only support import on Windows. I don’t see the option on either Mac or more importantly Linux. Houdini’s usd support is excellent, however the glTF ROP only supports static objects and cannot handle objects deformed by bone rigs…which is not ideal for our use cases.