Hello! I was happy to find this great tutorial that shows me how to use OpenGL with MFC controls (Visual Studio C++ 6.0) But I have a big problem with it: The OpenGL Canvas is BEHIND a TabControl instead of being in the foreground. I think it has something to do with this function:
I donÂ´t know what to change. ItÂ´s creating a new child window inside my CDialog, but itÂ´s not in the foreground. How can I change this? This is an urgent matter, thanks for any help!