Does anyone know how to build a project that includes the needed opengl .dlls for uploading a project to a user. I know I could
include copies of the .dlls’ and give intstructions on how to install them, is there an easier way?
You shouldn’t be packaging OpenGL .dll’s with your apps, its up to the user to install the correct drivers for their video card. If you are using GLUT, then it you should just zip up the GLUT .dll you are using with the rest of your application and that would be fine.