Updated SpaceTime screensaver needs testing. Includes source code


I’ve posted an updated version of SpaceTime, my old screensaver for Mac OS X.

As I remain on Snow Leopard, I’d appreciate if people on Lion or later could try it out.

It’s using the old OpenGL 2.1 Core and really should just work. But, if not, I’d like to hear about it.

It also uses shaders, so it needs a reasonably current video chipset. It’s also compiled for 64-bit Intel Macs.

Lastly, it’s Free Software, with complete source code available via the download page if you want to build it yourself.

Thanks for helping me test it. I’m trying to build experiance with OpenES 2.0 vintage shader limitations; maybe for Android work.


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