Is there a faster way to rasterize text or bitmaps? it’s dog slow my fps is cut to a 1/4 just for a tiny little bit of rastering!!
not that im complaining but why does my fps go up when im using textures the program runs faster with them than without!!!
re: the second question.
It’s a government iniative. Texture polygon filling is subsidised by your government so its more attractive to you, the s/w developer. (Although some poorer countries apply tarrifs to non-texture polygons. Either will have the same nett effect, though you’d expect faster frame rates on the subsidised polygon fill.)
Its an iniative to encourage more texture use. I fully support it.
Thats Awesome but,
theres still the first question