I have two basic questions about WebGL.
First, when the WebGL applications are displayed in the browser, all the graphic data (e.g. mesh) are downloaded to the client PC or only the frame images are downloaded?
Second, can I use any input devices, such as game panel, to interact with the WebGL applications?
Thanks a lot!
Check out my game on http://tubagames.net to get an idea of what’s possible.
…that seems to allow access to the joystick/gamepad using a plugin - I haven’t used it, so that’s all I know. There is also an ActiveX thing for IE - but IE doesn’t support WebGL, so that’s no use.
Some browsers also have support for touch-screens…for phones and pad computers. I haven’t played with those either.