Sorry for this topic : I know it’s already been posted in the old discussion board but I can not find it !
I am looking for an algorithm that would convert a set of unorganized triangles into triangle strips…
I know someone posted an address for that but I can’t remember what it was…
P.S. : the purpose is to optimize my viewer which, at the moment, straightly imports 3DS max objects (unorganized triangles…).