I would like to implement multitexture in my application that I’m developing but cannot find the token values for GL_MAX_TEXTURE_UNITS_ARB or GL_TEXTUREn_ARB.
The book I’ve been using as a reference suggests that I define the tokens myself by getting the values from the extension documentation on www.opengl.org.
Well, I went to www.opengl.org and they have a link to a extensions repository. So, I go there and the text document for multitexture states that the extension has been included in the OpenGl 1.2.1 specification and that I should refer to it for more information. I downloaded the specification and reviewed appendix F but cannot find any token values.
How do I get the token values for this extension?