Hi all. I’ve started using OpenGL only recently and have made a nasty discovery: even though my netbook has an sm2 compatable chip, there was no opengl 2.0 support by the drivers and even worse, there was no FBO support under 1.4 either.
After doing some reading, I’m getting the impression that Intel doesn’t really care about supporting OpenGL and a large number of machines with intel cards won’t be able to use these simple features despite the hardware and dx driver supporting them.
How do developers deal with this issue? I’m writing an application where I’d really like to see sm2 equivalent capabilities and definitely require FBO. Is Intel planning to provide better support?