I did a lighting alcohol bruer which used “glBlendFunc”,and it looked like glass,but the flame is black.(my English is poor)
any one help me?thank you!!
following is a few codes :
BOOL CMyFire2View::RenderScene()
{
CJiuJingDeng JJD;
CJiQiPing JQP;
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glDisable(GL_DEPTH_TE