Texturing

I’m trying to do some simple texturing on a sphere but when i do Im getting glu byte can’t be converted to glbyte… what does this mean? =o

Hello, i guess there is a problem between your GLu quadric and the GL sphere mapping

On NeHe’s web site there is a good tutorial to learn sphere mapping using glTexGen() generation function
check it out
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=23

hope that helps
C.ya