Texturing with Document/Views?

Hi All

Can anybody give idea for how to associate texture with Document/view architecture of windows(using MFC)?

How about adding some sort of resource management object to your document?

Personally I never really used the Doc/View stuff as it was intended, just for the general application plumbing it provides.

P.S. You may find .NET WinForms/WPF easier or more pleasurable to work with.

More particularly my problem is about
how to define the geometric coordinates(or setting the polygon) for the texture area on view?

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