Texture with Interoperability, tutorial?

Hi there,

I’m playing around with opencl these days, but I stopped when trying
interoperability with texture. Does anybody have a good tutorial about
that? The problem that i’m facing is how to drawing the textures…all the
opencl steps are working, bu opengl is not displaying TEXTURE_2D.

https://developer.nvidia.com/opencl
This may help you.