Texture problem in GLM

Hi guys.

I’m trying to load an obj model in my opengl project using the GLM library written in C.
After some changes in the library (there were some undefined things that made the code not work properly) I’m not receiving anymore errors.

My model is drwan correctly, but texture is not appearing.
Does anybody know how to use this library?
I don’t know what to do more to make the texture to be drawn…

Nobody? =[