Texture mapping Help!


I’m having the greatest difficulty trying to add a simple bitmap image from paint to a flat polygon in my 3D world. I’ve tried going through the nehe tutorials and several others online but find them extremly confusing!!

Is there any simple way to map a bitmap image onto a polygon??

Any Help would be much appreciated!!

Yes you specify texture coordinates for each vertex. The “Red Book” a.k.a. “The OpenGL Programming Guide” has a nice diagram of how this works.