I’m having a problem loading textures from .glb files. Apparently it does not report any errors but when loading in ARcore (sceneform) the textures of one of the files do not appear.
The image shows the codes of the two files, the one on the left (aviator) is working well and the one on the right (chromance) does not load the texture.
The process of creating the files and textures was the same for both models.
Would anyone know what could be happening?