Text in OpenGL

Helow everybody. I’m finishing my graduation dissertation. I’ve a problem, maybe you can help me. I don’t know how to white text in OpenGL. Maybe there is a function? I’m using Borland C++ Builder 6.0.

Thanks -Vytautas- <Lithuania>

You need to go into a little more detail. “White text?” You want to make your text white? Just call glColor3f(1.0f, 1.0f, 1.0f); If you’re using glRasterPos to place the text, you need to set the color before calling glRasterPos

Or did you mean “WRITE text?” If you meant that, you can check out nehe tutorials 13,14, and 15 which teach you how to do that.
nehe.gamedev.net

Wow if this is a question from a guy writing a disseration i’m not so worried about my qualifications anymore when I graduate in a year and a half :stuck_out_tongue:

Yes, I mean write text. My disertation is global optimization of any tridimentional surfaces using Annealing method, so “knoxville” if its funny go and lought somewhere else. Thanks Bryan for help. I owe you.