Text color...

Hi,

How come that a color change doesn’t affect the color of my text (displayed with glCallLists(…) or glutBitmapFont(…)) ?
Only after a raster position change the color of the next text-command is actualized.
What do I have to do so that I can write every letter in a different color (without using glRasterPos(…) ) ??

Thank you

Read the specification. The color of the raster position is only changed on a call to glRasterPos.

>The color of the raster position is only changed on a call to glRasterPos.

I noticed this, but my question was: is there a way to avoid calling glRasterPos when I want to change the color?