testing opengl

I am developing few applications using mesa in windows, but i would like to know how to test the application /output. Is there any procedure to test other than Visual testing(just seeing the output) …

Are there any tool regarding testing the opengl application ? ? ?

Alas there are no conformance test for OpenGL.

He didn’t ask for conformance tests. He’s talking about TDD and a testing framework for developing applications with OpenGL.

OpenGL does not require color-accurate results, so images can differ on different hardware. You can’t reliably predict the output, so testing is… difficult at best.