Suppress GLSL Info Message

Hello,

I use in my Programm three Shaders. If I run my
Programm I got:

“Link successful. The GLSL vertex shader will run in hardware. The GLSL fragment shader will run in hardware.”

Jahoo. Is there a way to suppress this Message?
I think one time may be enough for the User to
understand the message :wink:

Adler

That message is from ATI’s program validation, right? You could simply print it only during developing or when OBJECT_VALIDATE_STATUS_ARB is false. But, I agree that such a message is of no use (when there is no error or warning).

This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.