I use MFC and want to create a document-window with many Subwindows, and OpenGL scenes rendered in each one of them. Anyone knows how to do this or where to get information about it?
Is a MDI application?
What do you need know?
If the problem is have a lot OpenGL context, you must set the current context before begin to draw on the specific window.
I think this is what you want.
Joe Houston, Creating 3D Tools with MFC.
This is an excellent tutorial on the use of OpenGL and MFC Splitter Windows.