Strange OpenGL menu behaviour

I have upgraded from Centos6 to the latest Centos7 and gcc 8.3 plus the latest Nvidia driver 410.93-1.el7_6.elrepo.
Now the menu of a program that worked fine on Centos6 no longer works properly.
When the right button is released on a menu item nothing happens. Only when a button is pressed
again the menu item is selected and the callback called. No OpenGL errors are reported back.
What can cause this? A bug in the driver? The rest of the GL stuff I use seems to still work fine.

The OpenGL implementation can’t cause it, as OpenGL has nothing to do with menus or mouse/keyboard input.

It’s most likely related to the GUI toolkit used (likely candidates are GLUT, GLFW, GTK+, Qt or wxWidgets).

[QUOTE=GClements;398195]The OpenGL implementation can’t cause it, as OpenGL has nothing to do with menus or mouse/keyboard input.

It’s most likely related to the GUI toolkit used (likely candidates are GLUT, GLFW, GTK+, Qt or wxWidgets).[/QUOTE]
It’s running on Gnome3 using glut.

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