Anybody know how/if the OpenGL stereo state can be queried? As in we need to wait for everything to sync properly before the app continues with its business…

Gavin, are you experiencing the same problem as was described here?

No. When initing gl stereo, it takes about a second for the card/'z-screen to sync to each other. If we wait for this everything is fine (Have bunged a dialogue box in), if we don;t wait and charge on into the opengl drawing stuff, the card and z-screen don’t sync so you get, I assume, slightly different refresh rates. I was assuming there must be a way to check that the stereo mode has been opened properly and everything is fine.