Star VR Support - Large FOV HMD

Couple questions for a future application design.

How would one use GetFieldOfView and then implement the drawsize at a larger scale without distortion for the Star VR Headset?

Are you thinking of releasing a runtime specifically for Star VR?

If you have Varjo support I suppose it will not be to much of a stretch… LOL

Thanks for any support.

Also Hello! Nice to meet you all.


You’d need to contact StarVR for answers to those questions. Runtime development is up to each vendor.

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