Hi guys. Recently I made a simple fire particle effect, which you can add into a world through a simple tile editor.
The next thing i wanted to do was improve the look of the fire by giving it a lighting effect. So i have two main questions:
What is the best way to go about doing this? Keeping in mind there could be heaps of tiny fires on the screen.
What about if i wanted to make the light have a “pulsing effect”, like what most lights around a fireplace has?
Edit: I’m not sure if this would be classified as a more advanced thing, sorry in advanced if it is in the wrong section.