Slug Production : T3D (V 0.5) from UnrealEd 2.0

Hi,

New version of our T3D program.

The program sorts a T3D file and convert him in a more simple
format to use.

The file output looks like this :

Texture : 0
Origin 640.000000,128.000031,128.000000
Normal 0.000000,0.000000,1.000000
TextureU 0.000000,1.000000,0.000000
TextureV -1.000000,0.000000,0.000000
Vertex 0.000000,-128.000000,128.000000
Vertex 128.000000,-128.000000,128.000000
Vertex 128.000000,0.000000,128.000000
Vertex 0.000000,0.000000,128.000000

Our site : http://ibelgique.ifrance.com/Slug-Production/