Hello, I have a question about glTF specifications. We can have a few buffers in the glTF file saved in Embedded format. But can we have a few buffers in glTF file saved in glTF format( JSON, .bin, and images), because if we have few buffers, that’s mean that we should have few .bin files? And the same question for .glb format: can one glb file reference to another? Thank you.
A .gltf
file can reference multiple external .bin
files, yes. This can be useful if you want to load parts of the asset incrementally, without fetching all of the binary data at once.
.glb
files cannot reference other .glb
files. You could make a .glb
file that references external .bin
files, although in practice people use .glb
when they want something entirely self-contained.
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