Hello, I have a question about glTF specifications. We can have a few buffers in the glTF file saved in Embedded format. But can we have a few buffers in glTF file saved in glTF format( JSON, .bin, and images), because if we have few buffers, that’s mean that we should have few .bin files? And the same question for .glb format: can one glb file reference to another? Thank you.
.gltf file can reference multiple external
.bin files, yes. This can be useful if you want to load parts of the asset incrementally, without fetching all of the binary data at once.
.glb files cannot reference other
.glb files. You could make a
.glb file that references external
.bin files, although in practice people use
.glb when they want something entirely self-contained.
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