Hi, I’m new!
I have a C++ project running which I’m working on (2d side-view platformer shooter (like mario, but then with guns)), and I want to include some OpenGL for some nice effects (lightning, particles).
I first need to setup OpenGL I think, and I wonder if you guys could help me out.
I use Dev-C++.
I heard about GL, GLu, GLUT and GLaux. What are they? Which ones do I need?
And I’m using SDL on Windows, can I use SDL_opengl.h? :rolleyes:
This site has tutorials that will walk you through the basics and beyond
Okay, I included SDL_opengl.h and now I need to init it.
I’m making a 2d game, not with any 3d or depths or something.
Can anyone tell/explain me what (init functions) I need?
SDL provides very good documentation: