Separate Stencil on NVidia

I’m running some NVidia beta drivers (76.41 from guru3d) on my fx5200. Querying the version returns OpenGL 2.0, as well as the FBO extension (woohoo!). However, when I try to use the separate stencil functions, my app crashes (the two sided stencil functions still work).

Does anyone have any pointers?

BTW, does anyone know where to get some recent headers? I’d love it if they supported gl2.0, but I’ll settle for 1.4 :slight_smile:

Never mind, I tried the latest version of GLEW and everything works perfectly :slight_smile: