Self Contained Win32 OpenGL Benchmarking

Our lab has several Win32 OpenGL 1.1 and 1.2 boards: Matrox G400, ATI Radeon, GeFII, HP f/x 6 and ELSA Gloria II.
Are there recommendations on getting 1) SPECS or better yet 2) a WIN32 executable or VC6 workspace of a utility to run benchmarks (such as texture fill rate, polygon manipulations and so on) ?

Thanks in advance,