Save audio from output mix object to file


Could you please help to advise how to save the output mix audio which we have recorded and added environment reverb to file, i’ve successful to save the bufferqueue from the playerObject to file but it has no reverb effect.

This is the flow which I want to do : RecordAudio from Mic -> Send RecordedBuffer to PlayerObject (sendEffect) -> Output mix(reverb) -> save it to file.


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