I’ve got a problem that I’m pretty sure I’ve solved before but I can’t work it out and I’m running out of hair to pull out. I’ve got something I want to rotate and then rotate again depending on user input. Which is fine and it works etc.
I’m storing the rotation of the object as rotx,roty,rotz.
The problem is that I want the axis to move with the object, if that makes sense. So it rotates as if its rotating from 0 each time. So that if rotx=90, rotating around y doesn’t cause it just to spin.
I really hope that makes sense. It’s driving me nuts.