Rotating screen using mouse, glut

How to rotate screen using mouse motion without using gluLookAt()

Just use glRotate!

glRotatef( world_x, 1.0, 0.0, 0.0);
glRotatef( world_y, 0.0, 1.0, 0.0);
glRotatef( world_z, 0.0, 0.0, 1.0);

// then draw everything else.

Originally posted by valmian:
How to rotate screen using mouse motion without using gluLookAt()

I know that but how to do the code for the mouse?